My Blog
This is my blog. Here I post updates about the site, myself, or anything else I think should be shared.
Adobe updated their Flash Builder IDE several months ago and it has come time to update my old instructions for using my JoyQuery Adobe AIR native extension. Adobe AIR 3.0 just came out and it has a new GameInput class so AIR now has built-in access to game controllers. Disappointingly, however, this feature is only available on AIR for TV devices. While joystick input was nothing I haven't been able to figure out with Adobe AIR 2.0 with my JoyQuery extension, AIR 3.0 now has a new. . . more ⇒
Adobe AIR 3.0 just came out and it has a new GameInput class so AIR now has built-in access to game controllers. Disappointingly, however, this feature is only available on AIR for TV devices. While joystick input was nothing I haven't been able to figure out with Adobe AIR 2.0 with my JoyQuery extension, AIR 3.0 now has a new feature called native extensions which gives me the ability to improve the performance upon my old version and create a new version, JoyQuery 2.0. What is JoyQuery. . . more ⇒
My first released Adobe AIR project, JAM Extractor, has been added to my coding page. It fully supports extracting and building LJAM file format file archives (similar to uncompressed ZIP files), provided that the names of files or folders being archived are no longer than 12 characters. This is a limitation imposed upon by the file format. more ⇒
Not long ago I released my Hex Convert program. Two days ago I decided to add binary to the list of conversion formats. My program now instantly converts any of hex, decimal, uint, ascii, or binary input to all four other formats. I have found this utility invaluable for dealing with binary files. To download it or use it online, head over to my Coding page. more ⇒
UPDATE: There is a newer version available. Ever wanted to convert the strings found in a hex editor to other formats including uint without a calculator? No? Well, you probably haven't, but on the off-chance that you have, you just struck gold! My converter quickly converts hex, decimal, uint, and ascii to each other, and, as far as I know, is the only converter to support the unsigned integers found in most binary files, the reason I made it. If this sort of thing interests you, head over. . . more ⇒
If you ever wanted to add joystick input to your Flash project, a quick search probably told you it is impossible. This is because Flash does not have any built-in features to access game controller input. However, a new feature added in AIR 2.0 allows Flash projects published to AIR to interface with custom executable, so that's what I made. JoyQuery is my own Windows C++ program that outputs joystick states through standard output for up to 16 joysticks. While its intended purpose is AIR. . . more ⇒