Adobe AIR Game Controller Native Extension.
For many years, Adobe’s Flash Player platform did not support game controller support, much to the dismay of many developers and consequently, their users. Unwilling to sit around and wait, when Adobe implemented native code support in their AIR platform, I started developing a native code library which games could use. The first generation of this, called JoyQuery, brought controller support to the Windows platform. Despite some limitations many people were thrilled to finally bring game controller support to their Flash projects.
When Adobe added more-powerful native extensions support, I decided to rewrite the original library and bring it to the Mac platform as well. The rewrite also allowed me to fix some of the old issues, and bring powerful new functionality.
AIRControl, and the previous generation JoyQuery, enabled many developers to give their games a better desktop experience. With these extensions, many Flash developers were able to get green-lighted for the Steam platform, where game controller support plays a big factor in acceptance.
A Few Projects Using AIRControl
Made an awesome project using AIRControl? I would love to hear about it! Contact me, and I will list it here!
I provide this library free for all uses, even commercial. I wrote this software in my free time and if you find it useful, or even profitable, I would not say no to a donation. Please contact me from my about page if you are able.